

Source: Edit (04.18.): Verified the notes via: /web/20160815021042/ /Editįixed issues when in some cases Shepard’s customized facial features from ME1/ME2 may not be properly imported to ME3.įixed an issue when quickly and repeatedly selecting to Resume a Save could result in Player Level reset and a potential locking of powers.įixed an issue when selecting Multiplayer in the Main Menu while under a poor network connection could result in an unresponsive state.įixed a potential crash while accessing an in-game terminal from Eden Prime level.įixed an issue when attempting to login while Server is down. Also by keeping most the old post I saved me a lot of work doing the format all over again.įixed issue with disconnection during purchase flowįixed issue with multiplayer consumables.įixed issue with multiple "Connection failed" messages sent to users.įixed several minor DLC related issuesįixed hang when returning to Mission Computer from Squad in Pause Menu when both the system language and in-game text language are set to Japanese.įixed potential crash when loading with quick resume.įixed crash on Windows XP on minimum spec PC.įixed lighting and shading on minimum spec PCs.įixed issue with 64Kbps connection. While doing so, I figured that it might be interessting for you to be able to see these differences yourself, therefore I simply maked them, where I found them and then added a short summery to the end of each Spoiler if necessary. Thanks to MPApr2012 providing an archived copy of the original actual Patch Notes from Bioware, I went through the preliminary notes and checked for any differences. Initially this Post was cobbled together out of different sources showing preliminary patch notes. If anyone digs up some better sources, I'll gladly edit them in here.


Since the patch notes at social.bioware aren't avalable anymore, I cobbled this collection together from differend sources, that annonced the Patches before release and had the preliminary notes in them.
